Concurrency pattern
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In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm.
Examples of this class of patterns include:
• Barrier
• Leaders/followers pattern
Contents
• See also
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See also
References
cite-note-11. ↑ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
cite-note-22. ↑ citerefr-greg-lavender-douglas-c-schmidt1995R. Greg Lavender, Douglas C. Schmidt (1995). "Active Object" (PDF). Archived from the original (PDF) on 2010-06-15. Retrieved 2010-06-17.
External links
• ScaleConf Presentation about concurrency patterns
• GopherCon Rethinking Classical Concurrency Patterns slides
• GoWiki: Learn Concurrency
Recordings about concurrency patterns from Software Engineering Radio:
• Episode 12: Concurrency Pt. 1
• Episode 19: Concurrency Pt. 2
• Episode 29: Concurrency Pt. 3